MAX MCGEE'S PROFILE

Max McGee
with sorrow down past the fence
9159
I CAN'T NOT MAKE GAMES.

I have enough lockerspace to hold an episode of Friends.

"We'll make a toast to absent friends and better days,
To remembering and being remembered as brave
And not as a bunch of whining jerks!

Don't lose your nerve.
Do not go straight
You must testify
(or I'm going to come to your house and punch you in the mouth)
cause CLOWNS MUST STAND."

- TW/IFS, "All The World Is A Stage Dive"
Iron Gaia
As the only human awake on board a space station controlled by an insane AI with delusions of deification, you must unravel the mystery of your own identity and discover: "What is the Iron Gaia?"

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[Poll] Dealing With The Lure Of The New

One way I try to mitigate this is by merging ideas that are similar in structure/gameplay. For example, one idea I had was about two siblings escaping the invasion of Poland at the beginning of WW2, with some magical elements thrown in. And another one was about a married couple defending their home planet with the help of some technological McGuffin. So which one is better? To explore a fraternal relationship or a romantic one? A historical setting or a fictional one? Magic or Technology? ...It's not an easy answer really, because I've grown fond of both stories. But I hope for my sanity that I can find a compromise someday.


clearly the answer is INCEST MARRIAGE IN MAGICAL SPACE POLAND

I wish life gave me the opportunity to say things like that more.

[RMVX ACE] Quest Board

Hare:

Make sure you're on the event layer.

Double click on any tile.

Double click in the contents box.

Look at the three pages of event commands.

Experiment with them.

Figure out what they do.

Learn to use them in concert.

The solution to your query lies within.

I don't mean to sound like the crotchety old grump I am, but sometimes the answer to a question is totally just "learn to use RPG Maker".

[VX ACE] HP 0% ~ 107293248%

author=GRS
Remember the control variable bug introduced when VX was localized?

Oh, do I ever. Who could ever need VARIABLES to make a game? ha ha ha ha

(IIRC you made me a fix for it back in 2008.)

author=LouisCyphre
Yeah, purely editor-side. When you open up the enemy action to adjust the HP thresholds, it should correctly display the values you entered.

Ok so if I have it set to 1 ~ 40% and it displays 0% ~ arglebarglegibberish%, the enemy will still do the indicated action (i.e. the condition will still be met) when their HP falls to 40% or below?

If so that's...still annoying (especially since the ahem free version did not have this bug), but substantially less so.

[Poll] Optional Content: How much is best?

I added a bonus question.

Improving Menu-Based Battle Systems

This feels just a bit more like a commercial than asking for help/discussion, I'm afraid. And your entire paragraph under Lack of Player Engagement seriously makes me question if this type of battle system is for you at all. Certainly nothing you've suggested fundamentally alters this since you specifically said that you still find it boring when there is no ATB bar and no waiting.

Anyway Features 1, 3, and 4 all seem good and sensible and Feature 2 actually sounds pretty impressive. Feature 1 in particular is something I've never really seen done in RM games, or in nearly any commercial JRPGs either except for Vagrant Story.

With Feature 5 I'm concerned because with the exception of the flaming tree, I really can't see the changes easily or at a glance. It definitely seems like the kind of thing I'd fail to notice when playing an actual game engaged in an actual battle.

Anyway if you are looking for more ideas on making menu-based battle systems intricate and awesome than you can handle I suggest that you play as many games by Craze as you can get through. I would seriously consider that the equivalent of a Master Class on this topic.

[Poll] Dealing With The Lure Of The New

I am really surprised how many people have self-identified as Doomed Omnitasker. I really thought that level of creative scatterbrain was a uniquely me thing. I am equally surprised how many people went with the FIRST option.

Option 2 is what I assumed was most people's Modus Operandi and sure enough it has the most votes right now. (I have never been able to reliably prevent the "mistress" game from supplanting the "wife" game.)

Screenshot Survival 20XX

Craze where do those adorable RTP baby graphics come from?

I actually like that world map, looks good.

As for the interior style, I'm not a big fan of the "two maps on one map" effect personally.

[VX ACE] HP 0% ~ 107293248%

So the version of ACE I won during RMN Plays has some issues that the old version I was using didn't.

One of those issues is that it seems to need Steam to be open to run it. I don't like that at all. Any way to disable that?

Anyway, the other issue is that the HP condition for enemy actions is no longer working properly. No matter what range of HP percentage I put in, it displays either 0% ~ 0% or 0% ~ 107293248% (or some such nonsense number) anyway. What gives? Anyone know of a fix for this? Is breaking this function some kind of insane reverse psychology pro-piracy feature?

If anyone from Enterbrain et al. is reading this it sure would be nice if a brother could get an orc to drink a potion when his HP is low without your @#$%^&* program shitting the bed like this.

The Interview

I like the idea that in retaliation we took away their whole internets. It really kind of contextualizes us in a stern and disapproving parent role.

Whether it's true or not I have no idea.

The U.S. government regards its offensive cyber operations as highly classified.


Always a fun thing to read!

[Poll] Dealing With The Lure Of The New

author=SnowOwl
Do people that are below those two options really finish games? If I would pursue all the new ideas I get all the time I doubt I would.

I used to, man. Not lately. I'm trying! I've always been a doomed omnitasker, I'd say. When I was younger I could hold it together long enough to finish a game...sometimes. But even back then for every Iron Gaia there was a The Tower and for every Backstage there was an Eldritch. Although in a manner of speaking I'm coming back and trying to finish The Tower (2002) now, so there's that.

It also doesn't help that my last...two or three game projects that generated any buzz at all also generated MASSIVE controversy that made me think no one would play them even if they got finished. Fingers crossed for this not happening to Lionheart. But even if no one ever says anything less-than-nice about it, there's still the fact that I'm an incurable neophile.

@Craze, when I think of Option 4 it's you and Lou I think of more than anyone else. You even have multiple iterations of the same project started over because you felt you got better. The Edifice ones are the most obvious but I think there's some others too.